Simulating believable facial animation is a topic of increasing interest in computer graphics and visual effects. In this paper we present a hybrid technique for the generation of facial animation based on motion capture data. After capturing a range of facial expressions defined by Facial Action Coding System (FACS), the radial basis function (RBF) is […]
![](https://jzhang.bournemouth.ac.uk/wp-content/uploads/2019/11/facecheme.jpg)