Efficient sketch-based creation of detailed character models through data-driven mesh deformations

Creation of detailed character models is a very challenging task in animation production. Sketch-based character model creation from a 3D template provides a promising solution. However, how to quickly find correct correspondences between user’s drawn sketches and the 3D template model, how to efficiently deform the 3D template model to exactly match user’s drawn sketches, […]

Topology preserved shape deformation

This paper presents a novel framework for image and shape deformation, and applies the presented method to 2D shape deformation and image/video magnifying. Our proposed framework maintains two distinct advantages. The first is to enforce the topology preservation constraints on a given displacement field. This allows us to develop a foldover-free constrained deformation approach. The […]

Professor Jian Jun Zhang